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The Didact did make mention of those who came before them, the Precursors, and that the Precursors encountered the Flood and managed to contain it before the Forerunners really took their grand role in shaping the future of the galaxy. But it is possible that they left messages or clues behind for the Reclaimers (specifically, Spartan 117). I don't see a way for either the original Didact or Bornstellar to be physically present, unless one of them miraculously survived the firing of the Halo rings. In nearly all of the trailers for Halo 4, the Didact's symbol appears (as seen above) - the center of the hexagon may be filled in, but it is otherwise a perfect match.Īll of this leads me to believe that the Didact will be important to the events of Halo 4. Also, at no point during the events of Cryptum does the Didact instigate physical combat, he merely plays self-defense against the Master Builder's forces. In that sense, Bornstellar became a sort of second Didact.Įven if the Didact was greatly feared by the ancient humans and their primitive descendants that were relocated to Erde-Tyrene (Earth), the humans in Cryptum and Primordium appear to be more in awe of the Didact than actually fearful of him. We also know that, despite his dissent toward the Librarian's plan to construct and fire the Halo array, the Didact aided in keeping order to this plan by instilling Bornstellar with his own memories and abilities. As the Forerunner novels indicate, the Didact was the most feared Forerunner warrior among the humans that faced them in the ancient interstellar war. While the team at 343 Industries stated very early on that the Forerunners would be central to the story, we know by now that they were anything but evil. The most standout element of the trailers for me has, thus far, been the reference to an ancient evil awakening in Halo 4. That said, the content of this post deals heavily with content from the Cryptum and Primordium novels of the Forerunner saga, and there may be spoiler content regarding those for anyone who has not read them.
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While I am happy to entertain other theories my readers might have, any spoiler content posted in the comments will be promptly removed. Please note that at this time I have not read any of the spoilers that have apparently broken out over the web - I like my gaming experiences to be pure, with the story unfolding as I play it. Chances are, we’ve still not heard them all.With only two weeks left until the release of Halo 4, I thought I would go ahead and explore one part of the game's promotional content that has left me quite curious as to what direction the story will take. What’s even better, is the sheer amount of funny Grunt dialogue available, with new lines being discovered all the time. Either way, it’s often entertaining, and players should go out of their way to hear it for themselves in context. While some of it is expressing frustration at being in servitude to the Banished. Some of this dialogue is laughing at humans, even Master Chief himself. Read More: Best Halo games of all time ranked.Before attacking the towers, have a listen to what they say. This time, the Grunt Comms Officers even have their own podcast and provide some rib-tickling commentary on the events of Halo Zeta.
DIDACT HALO 4 SERIES
Grunts in the Halo series have always said some funny things, but the ones in Halo Infinite take this to a whole new level. Those that do may miss out on some genuinely hilarious dialogue.
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We’d advise all Halo Infinite players to hold off on gunning down Grunts right away in the Halo Infinite campaign. Halo arguably owes a lot of its success to Doom, with both games having a huge influence on the first-person shooter genre.
DIDACT HALO 4 CODE
This is a reference to the original Doom cheat code IDDQD. If you stop and explore the Streets map café in more detail, you’ll see a sticky note displaying the words ADDQD. 343 Industries Doom cheat code reference in Halo Infinite.